summaryrefslogtreecommitdiffstats
path: root/src/core/hle/kernel/k_server_session.cpp
blob: 4252c9adbd1c7b00e6f4929ba449f0c2cb07c323 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#include <tuple>
#include <utility>

#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/service_thread.h"
#include "core/memory.h"

namespace Kernel {

using ThreadQueueImplForKServerSessionRequest = KThreadQueue;

static constexpr u32 MessageBufferSize = 0x100;

KServerSession::KServerSession(KernelCore& kernel_)
    : KSynchronizationObject{kernel_}, m_lock{kernel_} {}

KServerSession::~KServerSession() = default;

void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
                                std::shared_ptr<SessionRequestManager> manager_) {
    // Set member variables.
    parent = parent_session_;
    name = std::move(name_);
    manager = manager_;
}

void KServerSession::Destroy() {
    parent->OnServerClosed();

    this->CleanupRequests();

    parent->Close();

    // Release host emulation members.
    manager.reset();

    // Ensure that the global list tracking server objects does not hold on to a reference.
    kernel.UnregisterServerObject(this);
}

void KServerSession::OnClientClosed() {
    if (manager && manager->HasSessionHandler()) {
        manager->SessionHandler().ClientDisconnected(this);
    }
}

bool KServerSession::IsSignaled() const {
    ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));

    // If the client is closed, we're always signaled.
    if (parent->IsClientClosed()) {
        return true;
    }

    // Otherwise, we're signaled if we have a request and aren't handling one.
    return !m_thread_request_list.empty() && m_current_thread_request == nullptr;
}

void KServerSession::AppendDomainHandler(SessionRequestHandlerPtr handler) {
    manager->AppendDomainHandler(std::move(handler));
}

std::size_t KServerSession::NumDomainRequestHandlers() const {
    return manager->DomainHandlerCount();
}

Result KServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
    if (!context.HasDomainMessageHeader()) {
        return ResultSuccess;
    }

    // Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
    context.SetSessionRequestManager(manager);

    // If there is a DomainMessageHeader, then this is CommandType "Request"
    const auto& domain_message_header = context.GetDomainMessageHeader();
    const u32 object_id{domain_message_header.object_id};
    switch (domain_message_header.command) {
    case IPC::DomainMessageHeader::CommandType::SendMessage:
        if (object_id > manager->DomainHandlerCount()) {
            LOG_CRITICAL(IPC,
                         "object_id {} is too big! This probably means a recent service call "
                         "to {} needed to return a new interface!",
                         object_id, name);
            ASSERT(false);
            return ResultSuccess; // Ignore error if asserts are off
        }
        if (auto strong_ptr = manager->DomainHandler(object_id - 1).lock()) {
            return strong_ptr->HandleSyncRequest(*this, context);
        } else {
            ASSERT(false);
            return ResultSuccess;
        }

    case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
        LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);

        manager->CloseDomainHandler(object_id - 1);

        IPC::ResponseBuilder rb{context, 2};
        rb.Push(ResultSuccess);
        return ResultSuccess;
    }
    }

    LOG_CRITICAL(IPC, "Unknown domain command={}", domain_message_header.command.Value());
    ASSERT(false);
    return ResultSuccess;
}

Result KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory) {
    u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
    auto context = std::make_shared<HLERequestContext>(kernel, memory, this, thread);

    context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);

    // Ensure we have a session request handler
    if (manager->HasSessionRequestHandler(*context)) {
        if (auto strong_ptr = manager->GetServiceThread().lock()) {
            strong_ptr->QueueSyncRequest(*parent, std::move(context));
        } else {
            ASSERT_MSG(false, "strong_ptr is nullptr!");
        }
    } else {
        ASSERT_MSG(false, "handler is invalid!");
    }

    return ResultSuccess;
}

Result KServerSession::CompleteSyncRequest(HLERequestContext& context) {
    Result result = ResultSuccess;

    // If the session has been converted to a domain, handle the domain request
    if (manager->HasSessionRequestHandler(context)) {
        if (IsDomain() && context.HasDomainMessageHeader()) {
            result = HandleDomainSyncRequest(context);
            // If there is no domain header, the regular session handler is used
        } else if (manager->HasSessionHandler()) {
            // If this ServerSession has an associated HLE handler, forward the request to it.
            result = manager->SessionHandler().HandleSyncRequest(*this, context);
        }
    } else {
        ASSERT_MSG(false, "Session handler is invalid, stubbing response!");
        IPC::ResponseBuilder rb(context, 2);
        rb.Push(ResultSuccess);
    }

    if (convert_to_domain) {
        ASSERT_MSG(!IsDomain(), "ServerSession is already a domain instance.");
        manager->ConvertToDomain();
        convert_to_domain = false;
    }

    // The calling thread is waiting for this request to complete, so wake it up.
    context.GetThread().EndWait(result);

    return result;
}

Result KServerSession::OnRequest() {
    // Create the wait queue.
    ThreadQueueImplForKServerSessionRequest wait_queue{kernel};

    {
        // Lock the scheduler.
        KScopedSchedulerLock sl{kernel};

        // Ensure that we can handle new requests.
        R_UNLESS(!parent->IsServerClosed(), ResultSessionClosed);

        // Check that we're not terminating.
        R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(), ResultTerminationRequested);

        if (manager) {
            // HLE request.
            auto& memory{kernel.System().Memory()};
            this->QueueSyncRequest(GetCurrentThreadPointer(kernel), memory);
        } else {
            // Non-HLE request.
            auto* thread{GetCurrentThreadPointer(kernel)};

            // Get whether we're empty.
            const bool was_empty = m_thread_request_list.empty();

            // Add the thread to the list.
            thread->Open();
            m_thread_request_list.push_back(thread);

            // If we were empty, signal.
            if (was_empty) {
                this->NotifyAvailable();
            }
        }

        // This is a synchronous request, so we should wait for our request to complete.
        GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
        GetCurrentThread(kernel).BeginWait(&wait_queue);
    }

    return GetCurrentThread(kernel).GetWaitResult();
}

Result KServerSession::SendReply() {
    // Lock the session.
    KScopedLightLock lk(m_lock);

    // Get the request.
    KThread* client_thread;
    {
        KScopedSchedulerLock sl{kernel};

        // Get the current request.
        client_thread = m_current_thread_request;
        R_UNLESS(client_thread != nullptr, ResultInvalidState);

        // Clear the current request, since we're processing it.
        m_current_thread_request = nullptr;
        if (!m_thread_request_list.empty()) {
            this->NotifyAvailable();
        }
    }

    // Close reference to the request once we're done processing it.
    SCOPE_EXIT({ client_thread->Close(); });

    // Extract relevant information from the request.
    // const uintptr_t client_message  = request->GetAddress();
    // const size_t client_buffer_size = request->GetSize();
    // KThread *client_thread          = request->GetThread();
    // KEvent *event                   = request->GetEvent();

    // Check whether we're closed.
    const bool closed = (client_thread == nullptr || parent->IsClientClosed());

    Result result = ResultSuccess;
    if (!closed) {
        // If we're not closed, send the reply.
        Core::Memory::Memory& memory{kernel.System().Memory()};
        KThread* server_thread{GetCurrentThreadPointer(kernel)};
        UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());

        auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
        auto* dst_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
        std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);
    } else {
        result = ResultSessionClosed;
    }

    // Select a result for the client.
    Result client_result = result;
    if (closed && R_SUCCEEDED(result)) {
        result = ResultSessionClosed;
        client_result = ResultSessionClosed;
    } else {
        result = ResultSuccess;
    }

    // If there's a client thread, update it.
    if (client_thread != nullptr) {
        // End the client thread's wait.
        KScopedSchedulerLock sl{kernel};

        if (!client_thread->IsTerminationRequested()) {
            client_thread->EndWait(client_result);
        }
    }

    return result;
}

Result KServerSession::ReceiveRequest() {
    // Lock the session.
    KScopedLightLock lk(m_lock);

    // Get the request and client thread.
    // KSessionRequest *request;
    KThread* client_thread;

    {
        KScopedSchedulerLock sl{kernel};

        // Ensure that we can service the request.
        R_UNLESS(!parent->IsClientClosed(), ResultSessionClosed);

        // Ensure we aren't already servicing a request.
        R_UNLESS(m_current_thread_request == nullptr, ResultNotFound);

        // Ensure we have a request to service.
        R_UNLESS(!m_thread_request_list.empty(), ResultNotFound);

        // Pop the first request from the list.
        client_thread = m_thread_request_list.front();
        m_thread_request_list.pop_front();

        // Get the thread for the request.
        R_UNLESS(client_thread != nullptr, ResultSessionClosed);

        // Open the client thread.
        client_thread->Open();
    }

    // SCOPE_EXIT({ client_thread->Close(); });

    // Set the request as our current.
    m_current_thread_request = client_thread;

    // Receive the message.
    Core::Memory::Memory& memory{kernel.System().Memory()};
    KThread* server_thread{GetCurrentThreadPointer(kernel)};
    UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());

    auto* src_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
    auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
    std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);

    // We succeeded.
    return ResultSuccess;
}

void KServerSession::CleanupRequests() {
    KScopedLightLock lk(m_lock);

    // Clean up any pending requests.
    while (true) {
        // Get the next request.
        // KSessionRequest *request = nullptr;
        KThread* client_thread = nullptr;
        {
            KScopedSchedulerLock sl{kernel};

            if (m_current_thread_request) {
                // Choose the current request if we have one.
                client_thread = m_current_thread_request;
                m_current_thread_request = nullptr;
            } else if (!m_thread_request_list.empty()) {
                // Pop the request from the front of the list.
                client_thread = m_thread_request_list.front();
                m_thread_request_list.pop_front();
            }
        }

        // If there's no request, we're done.
        if (client_thread == nullptr) {
            break;
        }

        // Close a reference to the request once it's cleaned up.
        SCOPE_EXIT({ client_thread->Close(); });

        // Extract relevant information from the request.
        // const uintptr_t client_message  = request->GetAddress();
        // const size_t client_buffer_size = request->GetSize();
        // KThread *client_thread          = request->GetThread();
        // KEvent *event                   = request->GetEvent();

        // KProcess *server_process             = request->GetServerProcess();
        // KProcess *client_process             = (client_thread != nullptr) ?
        //                                         client_thread->GetOwnerProcess() : nullptr;
        // KProcessPageTable *client_page_table = (client_process != nullptr) ?
        //                                         &client_process->GetPageTable() : nullptr;

        // Cleanup the mappings.
        // Result result = CleanupMap(request, server_process, client_page_table);

        // If there's a client thread, update it.
        if (client_thread != nullptr) {
            // End the client thread's wait.
            KScopedSchedulerLock sl{kernel};

            if (!client_thread->IsTerminationRequested()) {
                client_thread->EndWait(ResultSessionClosed);
            }
        }
    }
}

} // namespace Kernel